53b43d83c75b880b88ac64c441b0affc139bdad6
- RegionTickLoop: single-thread daemon scheduler @100ms, 2s initial delay,
shutdown -> awaitTermination(5s) -> shutdownNow lifecycle.
Three start overloads: (World), (Supplier<World>), (Runnable). Errors are
routed to a Consumer<Throwable> so an exception in one tick never kills
the scheduler.
- GravityFlipPlugin.start():
* builds RegionRegistry from configHolder.get() + holder for save()
* starts the tick loop with a Supplier<World> that lazily resolves
Universe.get().getDefaultWorld() (deviation: PrepareUniverseEvent in the
pinned API only carries WorldConfigProvider — no Universe/World access,
so we use the lazy-supplier pattern from MythWorld instead)
* registers the ScheduledFuture with TaskRegistry (raw cast, try/catch fallback)
- GravityFlipPlugin.shutdown(): tickLoop.stop() BEFORE super.shutdown()
- RegionTickLoopTest: 3 timing tests pass (>=8 ticks/sec, stop within 5s,
exception resilience).
- gradle build green; fat jar contains both region/ and tick/ class dirs.
Description
Gravity Flip lets you create anti-gravity regions on your Hytale server using a wand — no scripting, no file edits, no server restarts. Want to walk on the ceiling? Place two corners, name the region, and flip the world.
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Java
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