210c93aee7d95d776a206f8242aa770e80665426
- GravityApplier: branches player (setDefaultSettings + applyDefaultSettings + update) et NPC (Role.getActiveMotionController().updatePhysicsValues) dans les 2 pass - wakePlayerOrNpc() helper appelé depuis forEachEntityParallel (sous world.execute — WorldThread assert OK) - PhysicsValues construit localement via buildPhysicsValuesWithFlag (évite relookup ECS pre-commit cmdBuf) - Seam pure FlaggedDecision extraite pour tests unitaires hors runtime Hytale (Rule 3 — static init PhysicsValues nécessite PluginBase) - 8 tests verts (6 existants + 2 nouveaux sur buildFlaggedDecision)
Description
Gravity Flip lets you create anti-gravity regions on your Hytale server using a wand — no scripting, no file edits, no server restarts. Want to walk on the ceiling? Place two corners, name the region, and flip the world.
Languages
Java
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