kayjaydee 210c93aee7 feat(03-02): wake-up MovementManager + MotionController on region flip
- GravityApplier: branches player (setDefaultSettings + applyDefaultSettings + update) et NPC (Role.getActiveMotionController().updatePhysicsValues) dans les 2 pass
- wakePlayerOrNpc() helper appelé depuis forEachEntityParallel (sous world.execute — WorldThread assert OK)
- PhysicsValues construit localement via buildPhysicsValuesWithFlag (évite relookup ECS pre-commit cmdBuf)
- Seam pure FlaggedDecision extraite pour tests unitaires hors runtime Hytale (Rule 3 — static init PhysicsValues nécessite PluginBase)
- 8 tests verts (6 existants + 2 nouveaux sur buildFlaggedDecision)
2026-04-23 12:29:00 +02:00
S
Description
Gravity Flip lets you create anti-gravity regions on your Hytale server using a wand — no scripting, no file edits, no server restarts. Want to walk on the ceiling? Place two corners, name the region, and flip the world.
274 KiB
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Java 100%