kayjaydee cc3bb767f7 feat: enhance HytaleVfxEmitter to spawn Splash particles and apply tint effects
- Updated HytaleVfxEmitter to emit Splash particles directly using ParticleUtil, ensuring client-side effect deduplication is bypassed.
- Modified the EntityEffect application logic to apply tint effects as a best-effort approach.
- Adjusted the Chain_Hit_Effect JSON to set DetachedFromModel to true for improved visual consistency.

Tests: All tests passing. Build: ./gradlew clean build successful.
2026-04-28 08:40:32 +02:00
S
Description
A magical sceptre for **Hytale** that fires chain lightning at mobs — right-click a target and the bolt jumps to up to 5 nearby enemies within 8 blocks, dealing decreasing damage with every hop.
140 KiB
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Java 100%