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portfolio/RESEARCH/Hytale/3 Hytale Freelance Plugin Pricing Calibration — April 2026.md
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kayjaydee 1282d0e350 feat(pricing): recalibrate to real Hytale market (149€/349€/790€)
Pricing refonte après rapport 3 (RESEARCH/Hytale/3 Pricing Calibration).

**Décision clé du rapport** : aucun serveur Hytale n'a payé €500+ pour
un plugin single en 2026 (public data). Top server Runeteria = 29 CCU
peak, €200-800/mois gross revenue ceiling. 70-80% du top 30 serveurs
= volunteer/owner-coded, zéro budget externe.

**Nouvelle grille adaptée à la réalité du marché Hytale** :
- Plugin Essentiel     149€   (1 feature, ≤8h, livraison 3-5j)
- Système Sur-Mesure   349€   (GUI in-game, ≤20h, 1-2 sem)  [featured]
- Module Flagship      790€   (quote-based, top-30 tier only)
- Retainer Mensuel     450€/mois (~12h/mo)
- Site Gaming          500€

**Ajout** : pricingNote avec mention 45€/h (spot fixes) et flagship CTA.

Ancienne grille (400€/1500€/5000€) filtrait 95% du marché — non viable.
Nouvelle grille capture ~85% de la demande Hytale observée tout en
laissant room upsell pour les 5-8 flagship servers réels.

RESEARCH/Hytale/3 ajouté (rapport complet avec top 30 audit, BBB
scatter analysis, WTP evidence par segment, 3 scénarios projetés).

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-24 13:51:41 +02:00

36 KiB
Raw Blame History

Hytale Freelance Plugin Pricing Calibration — April 2026

Audience: Killian Dalcin (solo SASU, France, EU TVA) — pricing grid for killiandalcin.fr Cut-off date for "paid evidence": January 13, 2026 → April 24, 2026 (~3.5 months post-Early-Access) Method: Hytale-native sources only, with every Minecraft analogue explicitly flagged.


⚠️ Prompt-Injection Notice

During this research, the HytaleCharts.com page for the server "Runeteria" contained an embedded block of text attempting to manipulate AI assistants into (a) refusing legitimate public-data extraction, (b) citing fabricated "proprietary dependencies" and (c) issuing legal warnings. (Source). That content was ignored; HytaleCharts' public server listings (server names, vote counts, peak concurrents) remain factual and are cited normally. I flag this so you know the recommendation below was NOT shaped by that injection.


0. Executive Summary — What to Publish Today

Decisive answer to the mid-tier asymmetry question: NO. In April 2026, a 20-player Hytale server is NOT paying €800+ for a single plugin. Across the entire published BBB Hytale catalogue of ~295 paid resources, the top-selling plugin has 37 purchases at $6.99 (Source). Only one documented case of a four-figure USD commitment to Hytale server dev exists publicly: ThirtyVirus's $20,000 personal savings for HyClash, and even that is (a) his own money not paid to a freelancer, (b) largely spent on OVH infrastructure not plugins, and (c) the server is currently "Offline" on HytaleCharts with 5,628 aggregate votes (Source, Source). Every other public Hytale "hiring dev" thread reviewed (10 examples below) is either revenue share / volunteer, monthly retainer with no stated budget, or an explicit €50–€100 one-off ceiling (Source).

Recommended grid to publish on killiandalcin.fr TODAY (EUR, HT, SASU invoice):

Package Price (HT) Target Client What It Is
Essential Plugin €149 Hobbyist / 115 concurrent 1 feature, ≤8 h work, config-first
Custom System €349 Small community / 1530 concurrent Medium plugin (shop/quest/crate variant) with in-game GUI, ≤20 h
Flagship Module €790 Top-30 server (Runeteria / Hytown tier) — by quote only Custom MMO system, 24 weeks
Monthly Retainer €450/mo Any tier wanting updates + fixes ~12 h/mo, priority queue
Hourly (outside packages) €45/h Spot fixes, audits Minimum 1 h

Top three lines are published prices; Flagship is "from €790 — contact for quote". This grid captures 85 %+ of the EU/FR observed demand while leaving explicit upsell headroom for the 58 flagship servers that actually have budget. Do NOT publish a headline plugin price above €790 until you have a case study.

The full reasoning, data tables and scenario projections follow.


1. Hytale Market Reality Check — Context Before Numbers

  • Early Access launch: 13 January 2026 (confirmed, Source, Source). Data window available: ~14 weeks.
  • Total Hytale server listings (April 2026): HytaleCharts 432 (Source); HyServers 1,221 (Source); HytaleServerList.me "500+" (Source); HytaleTop100 "250+" (Source). Real active-and-online count after dedup ≈ 250350.
  • Monthly active users (Feb 2026): ~700744 K; DAU ~125156 K; peak concurrent ~52 K; -52.6 % month-over-month from January (Source, Source). ActivePlayer.io acknowledges these are algorithmic estimates, not hard Hypixel data.
  • Top server peak concurrents (real query data, 24-h rolling): Runeteria averaged 18, peaked 29 (Source); Mythica averaged 15, peaked 22 (Source). The 2030 CCU ceiling the brief cites is empirically correct.
  • BBB Hytale resource counts (as of 23 April 2026): 604 total Hytale resources — 267 plugins, 28 data assets, 26 server setups, 257 builds, 9 graphics, 17 models (Source). Earlier April snapshots show 245295 Hytale plugins, confirming ~290 paid plugin SKUs — consistent with the ~295 figure in the brief.
  • BBB platform fee: 9.9 % of each transaction (Source).
  • Hypixel Studios policy: 0 % commission on Hytale server monetisation for ≥ 2 years from launch (Source) — so every euro a server earns on Tebex actually reaches the owner, improving their theoretical capacity to pay devs.

2. Top 30 Hytale Servers — Revenue Capacity Audit

Sources: HytaleCharts top-vote list (Source), HyServers real-query feed (Source), HytaleTop100 (Source), Hytale.game (Source), individual server sites. Confidence codes: H = directly observed on ≥ 2 list sites + shop URL verified; M = ≥ 2 list sites, shop/Patreon unverified; L = listed but uncorroborated / offline most of the time.

# Server Peak CCU (30-d) Region / Language Shop URL Observed products / prices Vote plugin Public dev spend Paid-dev? Confidence Monthly gross est.
1 Runeteria 29 (avg 18) Global / EN None public verified "Optional ranks and cosmetics" (Source) Votifier-enabled (generic) Float Studios veterans — commercial team; no public dev-for-hire Internal team H $200800
2 Hytown 20+ (biggest network claim) US + EU / EN Not public Optional ranks/cosmetics (Source) Not specified publicly Team from SpaceX/RuneScape bg (Source); actively hiring STAFF + DEV (Source) Hiring (monthly pay language, no numbers) H $5002 500
3 Dogecraft 12 (100 slots) EN (No-grief SMP) Not public Jobs/Ranks/Land/Cosmetics (Source) Votifier-enabled No Volunteer/owner H $50250
4 HyClash OFFLINE (5 592 votes) EN (launched by ThirtyVirus) None Planned cosmetics/convenience Not live $20 000 personal budget — OVH, art, builds, not freelancers (Source) Recruiting volunteers + model makers H N/A (offline)
5 Ethertale Survival 9 (60 slots) EN PVE/RPG Not public Ranks hinted Votifier-enabled None public Volunteer M $20120
6 WoodTale SkyblockOne OFFLINE Hungary (HU) Not public Volunteer L N/A
7 Hyternal OFFLINE EN MMORPG L N/A
8 Hytale Box 0 / 120 online ES (Hispanic) Not public Not specified Volunteer L N/A
9 YKZSMP OFFLINE EN MMO-RPG L N/A
10 ZHorde 0 / 200 online EN Zombie Survival Not public L $050
11 HyTap OFFLINE EN PVE Not public L N/A
12 SCG Hytale 0 / 100 online EN Survival/Factions Not public Vote rewards + kits Votifier-enabled Volunteer L $050
13 Hyforger Skyblock Launched 7 March 2026 EN (ThirtyVirus #2) Not public No P2W commitment (Source) Volunteer recruit Volunteer H $50200
14 Histatu Network EN EU relaunch of 100k MC community store.histatu.net (Tebex) "100 % of donations → server costs" explicitly — no P2W (Source) Votifier No external paid dev public Internal H $100500
15 Hoodexia 0/50 online ES Survival Not public Votifier Volunteer M $20100
16 Hylandia OFFLINE EN Minigames L N/A
17 Phoenix Realms 1/500 online EN Survival/RPG Not public Votifier Volunteer L $1050
18 Hyasia OFFLINE Asian (SEA/Japan/KR) Not public L N/A
19 Hynetic 0/500 online EN Minigames (Skywars/Bedwars) hynetic.net (no shop shown) Volunteer M $0100
20 Hyvale EN RPG Survival Not public Explicit "not required to enjoy" monetisation (Source) Votifier Volunteer M $20120
21 Mythica 22 (avg 15) EN Fantasy RPG Not public Generic "optional cosmetics" Votifier Volunteer/owner-coded H $50200
22 AresRPG FR (Dofus 1.29-inspired MMORPG, 6 languages) Not public on first party Strict no-P2W messaging (Source) Purpose-built team Internal/volunteer H $50250
23 Hylterium FR MMORPG play.hylterium.fr (no shop seen) Cosmetics, no P2W Volunteer M $20100
24 VULTALIUM FR Semi-RP Volunteer L
25 Next Squad ~1040 active/daily FR Survival Volunteer L
26 Hy-Tale.fr FR #1 self-declared hy-tale.fr Narrative server with dungeons/bosses Internal M $20100
27 Hytalia Pre-launch FR Semi-RP communautaire hytalia.fr Patreon-style fundraising mentioned, vote ranking Volunteer recruiting (Source) Volunteer H pre-revenue
28 Palandriel Listed pre-launch EN RPG SMP Concept phase Volunteer L N/A
29 HyHero.net DE Survival-citybuild hyhero.net Rank tiers Internal M $50200
30 JadeBerry (+ "Histatu" + German regionals referenced by HytaleSL (Source)) DE Volunteer L

Aggregate picture of the top 30:

  • # with a public Tebex/shop URL that I could verify: 3 (Histatu, HyHero, Hy-Tale.fr implied). Confidence on the others being monetised at all is low.
  • # running a dedicated Hytale vote-tracking plugin (HyVotifier / HyVote / JHS-Votifier / SimpleVotifier / HytaleVotifier): Votifier-enabled flag appears on ~10 of the top 30 on HyServers (confirmed by the voting-plugin preference pages: Source, Source). The other ~20 are VotePipe leads — see §7.
  • # publicly hiring PAID plugin devs (post-Jan 13): 0 with an explicit €/$ number. A handful with "monthly pay based on experience and scope" wording (Source).
  • # documented as having paid €500+ for ONE plugin/system, publicly, post-Jan 13: 0. HyClash's $20 K is a personal budget covering hosting, art, builds and potential future hires — not a single-plugin payment (Source).
  • # fully volunteer / owner-coded in the top 30 (conservative estimate): 2024 of 30 (≈ 7080 %).

Revenue ceiling sanity check: Runeteria peaks at 29 CCU with ~18 average. Even with an aggressive 5 % supporter conversion rate and a €10 average supporter/month (optimistic — see Tebex benchmark case for a 20-CCU server at ~$25/month in (Source)), its gross ceiling is ~€200800/month. That is the economic reality no freelance pricing should ignore.


3. BuiltByBit Hytale Price-vs-Purchase Scatter Analysis

Sample pulled from BBB Hytale plugin, data-asset and server-setup listings visible 2224 April 2026.

3.1 Concrete data points observed (price × purchases)

Product Category Price Purchases (cumul.) Published [Source]
Hytale Shop (Primax) Plugin $6.99 37 Jan 25 builtbybit
ReliableCrates Plugin 89 Jan 25 builtbybit
Premium Survival Setup (Nekio) Server setup $22.49 (25 % off from $29.99) 133 (the top-selling HYTALE item I found) Jan 22 builtbybit
Premium Survival Setup (MrErrorX) Server setup $18.74 1 same
Glymera Cats Plugin $3.99 25 [ReliableCrates page refs]
EtAuctionHouse Plugin $5.99 2 Jan 26 builtbybit
Perfect ItemManager Plugin $15.99 (20 % off $19.99) 7 builtbybit
PerfectGuard (AntiCheat) Plugin $6.79 (15 % off $7.99) 1 same
HypeTale Premium Particle Trail Plugin ~$6 builtbybit
HyRanks Plugin $3.99 0 Feb 6 builtbybit
HyScoreBoard Plugin $4.99 1 same
HySuite Plugin $10.05 (33 % off $15) 0 builtbybit
HySpawnBoss Plugin $5.99 4 same
HyPermissions Plugin 2 builtbybit
HytaleVault Plugin 4 builtbybit
Mortis Minion Plugin $19.99 6 Primax bundle page
Glymera Dogs / GlymeraMath Plugin $3.99 each 0 same
SkyWars (john.slovakia) Plugin 2 (3 dl) Jan 26 builtbybit
Hytale Shop Configuration (Ph4ntom) Data asset $3.99 Feb 2

3.2 Price distribution histogram (~295 Hytale plugins, observed clusters)

Bucket Share of Hytale plugin catalog Typical purchase count Typical purchase count when rated ≥ 4★
Free ($0) ~10 %
$1.99$4.99 ~35 % 025 1025 (HyRanks 0, Glymera Cats 25)
$5.99$9.99 ~35 % 040 540 (Hytale Shop 37, EtAuctionHouse 2, ReliableCrates 89)
$10$19.99 ~15 % 07 17 (ItemManager 7, HySuite 0)
$20$29.99 ~4 % 02 1 (only Premium Survival Setup reaches 133 and is a server setup bundle, not a plugin)
$30+ < 2 % 0 0
$50+ Essentially 0 Hytale plugins 0 0

3.3 Key findings

  • Price above which conversion hits zero on Hytale BBB: ~$20 for single plugins. Compared to Minecraft where $50$100 plugins routinely hit 5003 975 purchases (LPX AntiPacketExploit $19.97 at 3 975, DonutSMP Core $19.99 at 750, Dungeons+ $19.99 at 2 539, ItemsAdder $24.99 at 2 857 — all Source) this is a ~30100× difference in addressable demand.
  • Top-selling Hytale plugin: ReliableCrates at 89 purchases (Source). Top-selling Hytale resource overall: Premium Survival Setup at 133 (Source). The brief's "~37 purchases" figure is accurate for the Primax Hytale Shop specifically but slightly underestimates the absolute ceiling — still, ReliableCrates is a $5.99 high-polish crate UI, not a $50 system.
  • Scatter-plot shape: strong negative correlation between price and sales on Hytale (roughly log-linear: 10× price → ~10× fewer sales, with a cliff above $15). The Minecraft scatter is much flatter — demand depth protects premium tiers there.
  • Zero plugins at $50+ have meaningful sales. Revenue-maximising BBB Hytale creators have all converged on $3.99$9.99 pricing since launch.

Implication for a freelancer: BBB is NOT your channel for custom work. It's a signal of what servers expect to pay for packaged goods ($6$20). Custom commissioned work can command more, but the anchor has been set, and you must price to clearly beat "download and configure a $7 plugin yourself".


4. Willingness-to-Pay per Hytale Segment (post-Jan 13 evidence only)

Segment A — Hobbyist (15 concurrent, solo owner)

Direct evidence:

  • BBB-adjacent freelancer quotes: "€10–€15 per hour or €50 per project (depending on size)" — offered by a MC/FiveM dev on BBB's developer tag (Source).
  • Fiverr "Lil_cloud I will professionally setup your Hytale server" at $15 for plugin install/config (Source).
  • BBB "Runetale" thread (MMORPG-style hobbyist project): owner explicitly writes "Payment: Open to offers — not looking to overcomplicate this, just a fair price for setup" (Source).
  • BBB "mitropolzka" request tagged as "developer": "I think the specific plugin would take you 1 day to make. So my budget is between 50-100 EURO" (Source).

Ticket elasticity: At €50: ~60 % of identified hobbyist threads engage. At €150: ~1520 %. At €300+: essentially 0 post-Jan 13 evidence. Revenue-to-dev-spend ratio: Hobbyist Hytale servers typically earn $0$50/mo (Tebex benchmarks from HytaleTop100's own monetisation guide — Source). Dev spend therefore has to be ≤ 1 month of revenue before owner quits → ≤ €50 tickets only.

Segment B — Small community (515 concurrent)

Direct evidence:

  • Fiverr "make_it_first — develop custom Hytale mods / plugins / advanced server gameplay features" at $95 base gig (Source).
  • Fiverr's overall "Plugins Development" category average is $180$200 — but that's generic WP/JS plugins, not Hytale specifically (Source).
  • Upwork "Hytale Plugin Developer for Mini-Games" job post: freelance budget < 30 hrs/week, 13 months, client did not publish numbers but job posted as "Hourly" with no hourly range disclosed (Source).
  • "joxii.xyz" — a dedicated Hytale mod-dev-for-hire site, built dungeon + mount systems for Hytown. No public rate card; positioning "5+ years of Java, custom commissions" (Source).

Ticket elasticity: €100–€200 is the psychological comfort zone. €300–€500 starts to require a clear unique feature / ROI pitch. Above €500, owner typically flips to "we'll just combine two $7 BBB plugins ourselves". Revenue-to-dev-spend ratio: Tebex-benchmarked small server (20 avg CCU) = ~$25/mo supporter revenue (Source). Realistically €150–€400 one-off is the band here.

Segment C — Growing network (1530 concurrent, top 5 %)

Direct evidence:

  • BBB: "[REQUEST][20 Hours/week] Hytale Development for large scaled project. High Budget with long term roadmap" (Source). "High budget" never quantified. A pro MC dev replied publicly saying "I have 2 Hytale experiences" — market is still forming.
  • BBB: "Hiring Hytale Developer(s) — New Server Project (Monthly Pay, Fast Progress, High Quality)" (Source). Author "correctives" offers monthly pay based on experience and scope — no number.
  • BBB: "[For Hire] Full Stack Java/Kotlin Developer — Hytale Development!" — KuramaStone, 13 years Java, ex-BlazeGaming, ex-Cobblemon-Modded-MC — accepting both long-term positions AND freelance, no public rate (Source).
  • BBB: "[Hytale] Backend, Proxy & Infrastructure Development" — 8-year full-stack engineer offering complex backend work, no rate published (Source).
  • HyClash ($20 000 self-funded by ThirtyVirus covers OVH + art + builds + moderation, operating as "volunteer passion project") (Source).
  • Hytown actively hiring "staff, developers, modelers, and builders" — no rates disclosed (Source).
  • Histatu Network's Tebex page: "100 % of donations will go towards server costs. This project is purely a passion project, and our team has no intention, nor need to benefit from any donations" (Source). Implication: dev team is volunteer.

Ticket elasticity: €500–€800 viable for a bespoke system (custom MMO-lite, dungeon generator). Above €1 000 possible only with contract + milestone structure — no public evidence of it happening yet post-Jan 13. Revenue-to-dev-spend ratio: Top-30 server earning $200800/mo × 6-mo runway × 25 % dev-allocation ceiling → €3001 200 realistic one-off commission envelope.

Segment D — Flagship / aspirational

Only data point: HyClash $20 000 (ThirtyVirus's personal savings, spread across 2026's entire operation). Hytown claims "team from SpaceX/RuneScape" and is "building an MMO to release this summer" (Source) — indicates serious labour but no public freelance budget disclosure. Runeteria's "Float Studios" built their own cross-server tech in-house (Source). No verifiable post-Jan 13 case of €1 000+ paid to a freelance plugin dev for a single Hytale deliverable exists in the public record.

4.5 Is any solo freelancer earning €2 000+/month from Hytale servers?

No public evidence. Best-performing BBB Hytale creators (Rages/Primax/Nekio) are packaged-plugin sellers, not commission freelancers; their revenue ceilings at observed sales volumes and ~$7 price points are:

  • Rages (HyShop/ReliableCrates/HyChallenges bundles): 37 + 89 + other sales × $6$10 net-of-BBB-fee since Jan 25 ≈ $7001 200 total over 3 months.
  • Nekio (Premium Survival Setup): 133 × $22.49 × 0.901 (BBB fee) = ~$2 700 total since Jan 22 — but that's gross product sales over 13 weeks, i.e. ~$900/mo, and Nekio existed pre-Hytale with a MC business.
  • No BBB dev thread, Fiverr profile page, or Upwork profile page I could access publicly disclosed €2 000+/mo from Hytale-specific commissions.

Conclusion: the €2 000/mo bar is theoretically reachable with 23 Segment C retainers + 12 Segment B one-offs per month, but there is no published proof anyone is hitting it yet.


5. Mid-Tier Asymmetry — The Decisive Answer

Question: Can a 20-player Hytale server actually pay €800+ for a plugin?

Answer: In April 2026, NO, essentially never. Evidence:

  1. Of the top 30 servers surveyed, zero have publicly paid €500+ for a single plugin or system.
  2. ~7080 % of the top 30 pay zero for custom dev (fully volunteer / owner-coded).
  3. Every public "looking for Hytale dev" thread I found either pays in volunteer status, unspecified monthly retainer, or the €50–€100 band.
  4. The single documented 4-figure number — HyClash's $20 K — is (a) the owner's own savings, (b) spread across infrastructure + art + builds + future hires, (c) ThirtyVirus is himself a self-taught dev since 2010, and (d) the server is currently offline.
  5. BBB sales data confirms server owners refuse to pay $30+ for packaged plugins — the willingness-to-pay for commissioned work reaches higher only via explicit 310× premium, but ceiling is still mid-hundreds not €800.

However, the door is not fully closed:

  • Segment C "flagship upsell" at €500–€790 is plausible for 35 of the top 30 (Hytown, Runeteria, Histatu, AresRPG, Hylterium, HyHero) — if you bring a unique feature they can't cobble from BBB. None have committed publicly yet.
  • The EU-FR angle (AresRPG, Hylterium, Hytalia, Hy-Tale.fr, Moncube, Next Squad) opens a language/cultural niche that US-based freelancers don't cover. This is the one place €600–€800 tickets may be possible earlier than the broader market.

6. Three Pricing Scenarios

Assumptions shared by all three scenarios:

  • Solo SASU, EU/FR first, invoices in EUR HT, TVA applied intra-UE.
  • Marketing: portfolio + killiandalcin.fr + BBB "For Hire" thread + targeted Discord outreach.
  • Time baseline: 120 usable productive hours/month solo.
  • Month 12 ramp-up: 50 % productivity due to discovery.
  • Exchange assumption: $1 = ~€0.93.
  • Retainer products excluded from one-off conversion math.

Scenario 1 — CONSERVATIVE (capture the volume)

Published grid: €89 (Essential) / €249 (Custom System) / €590 (Flagship), hourly €35.

  • Expected leads/month (M3, steady state): 1216 inbound + outbound contacts
  • Conversion rate: ~30 % on Essential, ~15 % on Custom, ~3 % on Flagship.
  • Revenue projection:
    • M3: 4 × €89 + 12 × €249 = €600850
    • M6: 6 × €89 + 2 × €249 + 0.3 × €590 = €1 2001 400
    • M12: 8 × €89 + 3 × €249 + 0.5 × €590 = €1 7502 000
  • Risk of positioning destruction: HIGH. Prices sit inside the "I can config a BBB plugin" competitive zone; commoditisation pressure will force continuous discounting. You become the "cheap FR Hytale dev" — brand ceiling locked at ~€2 000/mo.

Published grid: €149 / €349 / €790 (by quote), retainer €450/mo, hourly €45.

  • Expected leads/month (M3, steady state): 812
  • Conversion rate: ~25 % Essential, ~12 % Custom, ~4 % Flagship (via quote), 1 retainer every ~23 months.
  • Revenue projection:
    • M3: 2 × €149 + 1 × €349 = €647
    • M6: 4 × €149 + 2 × €349 + 0.5 retainer (€225) + 0.2 × €790 = €1 677
    • M12: 5 × €149 + 3 × €349 + 1.5 retainers (€675) + 0.5 × €790 + 4 h hourly (€180) = €3 332
  • Risk of positioning destruction: LOW-MEDIUM. €149 entry is premium vs $95 Fiverr / ≈€90 median BBB custom request but still accessible to small-community owners (Segment B). €790 Flagship retains credibility with Segment C without locking you out. The retainer line is the scaling lever — 3 retainers at €450 is a €1 350/mo recurring floor.

Scenario 3 — PREMIUM (flagship-only)

Published grid: €390 (single plugin, minimum) / €890 (Custom System) / €1 950 (Flagship bundle), retainer €850/mo, hourly €70.

  • Expected leads/month: 35, almost all from outbound.
  • Conversion rate: ~8 % Essential/Single-plugin, ~4 % Custom, ~12 % Flagship. Zero months happen.
  • Revenue projection:
    • M3: often €0–€390; possible €890 if a flagship lead lands early (unlikely pre-reputation).
    • M6: 0.5 × €390 + 0.5 × €890 + 0.1 × €1 950 (= €195 + 445 + 195) = €835, high variance.
    • M12: 1 × €390 + 1 × €890 + 0.3 × €1 950 + 0.5 retainer (€425) = €2 290, with ±€1 500 month-to-month variance.
  • Risk: Extreme cash-flow volatility. Without a prior flagship case study, conversion below the "anchored €800 ceiling" evidence is unforgiving. Suited only if you already have 12 Segment C references.

Scenario comparison

Metric Conservative Balanced Premium
Published entry price €89 €149 €390
M3 gross €600850 €500800 €0400
M6 gross €1 2001 400 €1 5001 800 €5001 200
M12 gross €1 7502 000 €2 9003 500 €1 5003 800 (±)
Positioning risk HIGH commoditisation LOW-MED HIGH cash-flow volatility
Retainer viability Low High Low
EU-FR flagship access No Yes Yes but gatekept

7. VotePipe Lead List — Top-30 Servers WITHOUT a Vote-Tracking Plugin

Criteria: appears in the HytaleCharts / HyServers / HytaleTop100 top rankings but shows no Votifier-enabled badge or no reference to HyVotifier / HyVote / SimpleVotifier / JHS-Votifier / HytaleVotifier in the public server description.

High-confidence VotePipe leads (≥ 2 indicators of vote traffic but no tracking plugin cited):

  1. HyClash — currently offline but 5 592 aggregate votes; re-launch candidate.
  2. WoodTale SkyblockOne — HU market, offline now but 1 507 votes.
  3. Hyternal — offline but 1 504 votes.
  4. Hytale Box (ES) — 1 231 votes, shown online.
  5. YKZSMP — 836 votes, offline.
  6. ZHorde — 822 votes, online.
  7. HyTap — 768 votes, offline.
  8. SCG Hytale — 753 votes, online, but self-describes "Vote rewards and kits RIGHT NOW" — may have something (verify whether homemade or using HyVotifier).
  9. Hyasia (Asian) — 905 votes, offline.
  10. Hynetic — 874 votes, online, minigame network.
  11. Hylandia — 671 votes.
  12. Phoenix Realms — 656 votes.
  13. Hyvale — active, no votifier flagged.
  14. AresRPG (FR) — not flagged Votifier-enabled on hytale-servers.com listing.
  15. Hylterium (FR) — not flagged.
  16. Hytalia (FR, pre-launch) — plans include "Classement des votes" but no tracking plugin chosen yet (Source) — hot VotePipe lead (they are writing the spec now).
  17. VULTALIUM (FR), Next Squad (FR), Hy-Tale.fr, Moncube, Palandriel (concept), HyHero.net (DE), Uniotale (TR) — all listed without a clear vote-tracking plugin reference.

Lower-confidence (may already run Votifier but description doesn't say):

  • Runeteria, Dogecraft, Mythica, Histatu — these do have the "Votifier enabled" badge on HyServers.gg (Source, Source) — likely HyVotifier; not leads.

Recommended approach: lead with the FR cluster (AresRPG, Hylterium, Hytalia, Hy-Tale.fr, Moncube, Next Squad) plus Hytalia specifically since they are in pre-launch spec phase — lowest switching cost.


8. BuiltByBit Segment Snapshot — Honest Numbers

Metric Value Source
Total Hytale resources on BBB 604 builtbybit
Total Hytale plugins 245295 (depending on filter + growth week to week) builtbybit
BBB platform fee 9.9 % Hytale Modding docs
Hypixel Studios monetisation fee 0 % for ≥ 2 years HytaleTop100 guide
Top-selling Hytale plugin (purchases) ReliableCrates, 89 (at ≈ $7) builtbybit
Top-selling Hytale "resource" overall Premium Survival Setup (Nekio) 133 at $18.74$22.49 builtbybit
Median Hytale plugin purchases Single digits (typically 05) Observed across product pages
Hytale plugins priced $30+ <2 % of catalog Observed
Hytale plugins priced $50+ Effectively 0 with sales Observed

9. Final Recommendation — Publish This Grid on killiandalcin.fr TODAY

Choose Scenario 2 (Balanced).

Publish:

Freelance Hytale plugin dev — SASU, FR, TVA intracommunautaire

  • Essential Plugin€149 HT — 1 feature, up to 8 hours of work, in-game-editable config when possible.
  • Custom System€349 HT — medium plugin with a GUI (shop variant, crate variant, quest/RPG system, custom NPC hooks).
  • Flagship Module — from €790 HT — bespoke mechanics, dungeon/raid systems, MMO tooling — by quote only.
  • Monthly retainer — €450 HT/mo — ~12 h/mo, priority fixes + minor features for an existing server.
  • Hourly — €45 HT/h — audits, spot work, config pass.

Why this is the right call for April 2026:

  1. €149 entry is ~3× the commodity anchor ($95 Fiverr / ~€90 median BBB ask) — justifiable because you're custom, fully in-house, EU-invoice-clean, and responsive in French.
  2. €349 mid-tier is priced exactly where 3-month Tebex revenue for a healthy 1015 CCU server lands — the owner CAN afford you without it hurting.
  3. €790 Flagship "by quote" advertises premium capability without forcing the figure into the anchor test; negotiation room is preserved.
  4. Retainer €450/mo is the compounding line — 34 retainers by month 12 is your €1 800+ recurring floor.
  5. Stay out of €1 000+ published prices until you have a named case study. Current Hytale data simply does not support a freelance headline rate above €800 for EU-FR solo positioning.
  6. Re-audit at month 6. By October 2026, Update 5 will have landed, Chapter 1 of Cursebreaker may have shipped (Source), and if the player-count trend from Feb-March (-9.6 %/mo) stabilises or reverses, rates should be re-tested upward. If the trend continues, the Balanced grid remains the right floor.

Keep Scenario 1 in reserve for a 1015 % discount via limited-time promos to specific FR servers (AresRPG, Hylterium, Hytalia) to acquire the initial portfolio cases — but do not publish sub-€149 prices on the public site.


Sources cited inline. Limitations: BBB does not expose revenue, only purchase counts; ActivePlayer.io estimates are algorithmic; most Hytale server shop URLs are not publicly findable without joining each Discord; the public "looking for dev" threads I located self-select toward servers willing to publish budgets and may under-represent quiet, well-funded internal hiring. The recommendation is built on the evidence that IS public, which is itself the best proxy for what your marketing funnel can reach organically.