fix(region): wrap refreshFor(World) dans world.execute (WorldThread assert)

- RegionRegistry.refreshFor dispatche scan ECS + publishSnapshot via world.execute
- Publication devient asynchrone (1-tick staleness max, borne par tick loop @100ms)
- Null-path enabled.isEmpty publie directement (pas de travail ECS requis)
- Amendement D-04 du plan 03-01 : world.execute requis côté initiation de forEachEntityParallel
This commit is contained in:
2026-04-23 11:49:00 +02:00
parent af02e19685
commit 4a02ceaa82
@@ -168,37 +168,47 @@ public final class RegionRegistry {
} }
if (enabled.isEmpty()) { if (enabled.isEmpty()) {
// Aucun travail ECS → publication directe depuis le thread appelant.
publishSnapshot(world, snapshotOf(world, byRegion)); publishSnapshot(world, snapshotOf(world, byRegion));
return; return;
} }
try { // THREADING (fix WorldThread assert 2026-04-23) : `Store.forEachEntityParallel` exige la
Store<EntityStore> store = world.getEntityStore().getStore(); // WorldThread. On dispatche scan + publication via `world.execute(Runnable)` pour satisfaire
ComponentType<EntityStore, TransformComponent> TRANSFORM = transform(); // `assertThread`. Conséquence : la publication devient asynchrone (1 tick décalé max) côté
// ComponentType IS-A Query, so TRANSFORM is passed directly (no builder). // consumers de `currentSnapshot(world)` — tolérable car le RegionTickLoop tourne @100ms, donc
store.forEachEntityParallel(TRANSFORM, (index, chunk, cmdBuf) -> { // la fraîcheur du snapshot reste ≤ 100ms dans le pire cas.
TransformComponent t = chunk.getComponent(index, TRANSFORM); world.execute(() -> {
// Pinned API 2026.03.26 returns com.hypixel.hytale.math.vector.Vector3d try {
// (Hytale's own type), NOT org.joml.Vector3d. Same deviation as Phase 02-01. Store<EntityStore> store = world.getEntityStore().getStore();
com.hypixel.hytale.math.vector.Vector3d pos = t.getPosition(); ComponentType<EntityStore, TransformComponent> TRANSFORM = transform();
// Copy to locals — getPosition() returns a backing field; never mutated here. // ComponentType IS-A Query, so TRANSFORM is passed directly (no builder).
double x = pos.x, y = pos.y, z = pos.z; store.forEachEntityParallel(TRANSFORM, (index, chunk, cmdBuf) -> {
Ref<EntityStore> ref = null; TransformComponent t = chunk.getComponent(index, TRANSFORM);
for (GravityFlipRegion r : enabled) { // Pinned API 2026.03.26 returns com.hypixel.hytale.math.vector.Vector3d
Box box = r.asBox(); // (Hytale's own type), NOT org.joml.Vector3d. Same deviation as Phase 02-01.
if (box.containsPosition(x, y, z)) { com.hypixel.hytale.math.vector.Vector3d pos = t.getPosition();
if (ref == null) ref = chunk.getReferenceTo(index); // Copy to locals — getPosition() returns a backing field; never mutated here.
byRegion.get(r).add(ref); double x = pos.x, y = pos.y, z = pos.z;
Ref<EntityStore> ref = null;
for (GravityFlipRegion r : enabled) {
Box box = r.asBox();
if (box.containsPosition(x, y, z)) {
if (ref == null) ref = chunk.getReferenceTo(index);
byRegion.get(r).add(ref);
}
} }
} });
}); } catch (Throwable th) {
} catch (Throwable th) { // Swallow — publish whatever we collected (possibly empty). The tick loop's
// Swallow — publish whatever we collected (possibly empty). The tick loop's // errorHandler already routes uncaught throwables; this catch keeps the
// errorHandler already routes uncaught throwables; this catch keeps the // scheduler alive across transient ECS-state errors (e.g., world being torn down).
// scheduler alive across transient ECS-state errors (e.g., world being torn down). }
}
publishSnapshot(world, snapshotOf(world, byRegion)); // Publication intra-Runnable : garantit que la table byRegion est complète quand
// on la fige dans snapshotOf(...).
publishSnapshot(world, snapshotOf(world, byRegion));
});
} }
/** Off-thread consumer entry point. Returns {@code null} if no snapshot has been published yet. */ /** Off-thread consumer entry point. Returns {@code null} if no snapshot has been published yet. */