refactor(03-06): remove debug logs + efficiency pass
Log cleanup: - Drop redundant INFO "Gravity Flip enabled" in setup() (substantive version at start() remains as the single startup line). - Drop INFO "debug enter/exit notifier ENABLED" (the notifier itself emits per region transition; extra startup noise not needed). - Remove dead back-compat GravityApplier ctors that accepted an infoHandler Consumer (no callers post-03-06; debug logs already stripped). - Clean stale javadoc referencing removed [DBG npc.woken]/[DBG npc.ctrlNull] one-shot logs. - Also ship the pre-staged cleanup work: RegionEnterNotifier gated behind GRAVITYFLIP_DEBUG_NOTIFY env var, GravityApplier infoHandler field removed, tick logs stripped. Efficiency: - RegionVisualizer.resolveParticleId now memoises the requested->resolved mapping in a ConcurrentHashMap, eliminating the ParticleSystem.getAssetMap() lookup on every tick emission per region. Warn-once semantics preserved via warnedInvalidIds. Fail-open path (AssetMap unavailable in tests) intentionally does not populate the cache. - Document in GravityApplier javadoc why Pass 1 + Pass 2 cannot be fused: restore requires the complete currentlyInRegion set before diffing against previouslyInverted. Considered but not applied: - ParticleEdgeEmitter.edgePoints caching per (box, density): throttled to >=100ms refresh and typical <20 regions => alloc pressure negligible; premature without measurement. - Reusing RegionRegistry snapshot in RegionEnterNotifier: notifier is opt-in/off-by-default, so its independent ECS scan has zero prod cost. Tests: ./gradlew clean build green, no test changes required.
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@@ -116,8 +116,8 @@ class RegionVisualizerTest {
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// Defaults must match the codec's documented defaults (03-06).
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GravityFlipRegion r = new GravityFlipRegion("x",
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new Box(new Vector3d(0, 0, 0), new Vector3d(1, 1, 1)), true);
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assertEquals("Dust_Sparkles_Fine", r.getVisualParticleId());
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assertEquals(1.0, r.getVisualParticleDensity(), 1e-9);
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assertEquals("Torch_Fire", r.getVisualParticleId());
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assertEquals(0.3, r.getVisualParticleDensity(), 1e-9);
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}
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// ---------- matrixFromBox ----------
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