cc3bb767f7
- Updated HytaleVfxEmitter to emit Splash particles directly using ParticleUtil, ensuring client-side effect deduplication is bypassed. - Modified the EntityEffect application logic to apply tint effects as a best-effort approach. - Adjusted the Chain_Hit_Effect JSON to set DetachedFromModel to true for improved visual consistency. Tests: All tests passing. Build: ./gradlew clean build successful.