fix(04-00): rename particle assets to PascalCase per Hytale validator

Server WARN: "Asset key 'chain_spark' has incorrect format! Expected: 'Chain_Spark'".
Hytale validator derives expected asset key from filename via PascalCase
normalization. Renamed all three files + internal SpawnerId + Texture refs.

This contradicts the GravityFlip snake_case rule for Particles specifically —
filename casing IS the asset key.
This commit is contained in:
2026-04-27 13:08:19 +02:00
parent ac4ed623b9
commit 994f66682c
3 changed files with 2 additions and 2 deletions
@@ -0,0 +1,10 @@
{
"LifeSpan": 0.5,
"CullDistance": 64.0,
"BoundingRadius": 1.0,
"Spawners": [
{
"SpawnerId": "Chain_Spark"
}
]
}