Files
discord-image-generation/src/module/gif/triggered.js
2020-12-12 13:56:25 +01:00

35 lines
1.3 KiB
JavaScript

const Canvas = require(`canvas`);
const GIFEncoder = require(`gifencoder`);
module.exports = class Triggered {
/**
* Triggered
* @param {image} image
* @param {number} timeout
*/
async getImage(image, timeout = 15) {
if (!image) throw new Error(`You must provide an image as a first argument.`);
if (isNaN(timeout)) throw new Error(`The timeout argument must be a number.`);
const base = await Canvas.loadImage(`${__dirname}/../../assets/triggered.png`);
const img = await Canvas.loadImage(image);
const GIF = new GIFEncoder(256, 310);
GIF.start();
GIF.setRepeat(0);
GIF.setDelay(timeout);
const canvas = Canvas.createCanvas(256, 310);
const ctx = canvas.getContext(`2d`);
const BR = 20;
const LR = 10;
for (var i = 0; i < 9; i++) {
ctx.clearRect(0, 0, 256, 310);
ctx.drawImage(img, Math.floor(Math.random() * BR) - BR, Math.floor(Math.random() * BR) - BR, 256 + BR, 310 - 54 + BR);
ctx.fillStyle = `#FF000033`;
ctx.fillRect(0, 0, 256, 310);
ctx.drawImage(base, Math.floor(Math.random() * LR) - LR, 310 - 54 + Math.floor(Math.random() * LR) - LR, 256 + LR, 54 + LR);
GIF.addFrame(ctx);
}
GIF.finish();
return GIF.out.getData();
}
};