feat(docs): complete PlayHours mod implementation with comprehensive documentation

- Add complete PlayHours mod source code with all features:
  * Schedule enforcement with per-day schedules and midnight-spanning support
  * Login control with configurable thresholds and exemptions
  * Warnings and auto-kick system with countdown functionality
  * Force modes (NORMAL/FORCE_OPEN/FORCE_CLOSED) for maintenance
  * Whitelist/blacklist system for player access control
  * Date exceptions for holidays and special events
  * Multi-language support (English/French) with smart time formatting
  * LuckPerms integration with vanilla ops fallback
  * Dynamic MOTD system with real-time schedule display
  * Comprehensive command system with permission integration
  * TOML configuration with hot-reload support

- Add comprehensive documentation suite:
  * Installation guide with step-by-step setup instructions
  * Complete configuration reference with all options
  * Commands reference with usage examples
  * Features overview with detailed explanations
  * MOTD system configuration and customization guide
  * Permissions system documentation with LuckPerms integration
  * Technical details covering architecture and limitations
  * Usage examples with real-world scenarios
  * Changelog with version history

- Add resource files:
  * Language files (en_us.json, fr_fr.json) with localized messages
  * Mod metadata (mods.toml) with proper Forge configuration
  * Resource pack metadata (pack.mcmeta)

- Update build configuration:
  * Gradle build system with proper dependencies
  * Project properties and version management
  * Development environment setup

- Restructure documentation:
  * Replace old README.txt with new comprehensive README.md
  * Create modular documentation structure in docs/ directory
  * Add cross-references and navigation between documents
  * Include quick start guide and common use cases

This commit represents the complete v1.0.0 release of PlayHours, a production-ready server operation hours enforcement mod for Minecraft Forge 1.20.1.
This commit is contained in:
Mr¤KayJayDee
2025-10-23 23:28:20 +02:00
parent 58919ced40
commit c0fd2a2787
63 changed files with 6974 additions and 265 deletions

View File

@@ -114,12 +114,7 @@ sourceSets.main.resources { srcDir 'src/generated/resources' }
repositories {
// Put repositories for dependencies here
// ForgeGradle automatically adds the Forge maven and Maven Central for you
// If you have mod jar dependencies in ./libs, you can declare them as a repository like so.
// See https://docs.gradle.org/current/userguide/declaring_repositories.html#sub:flat_dir_resolver
// flatDir {
// dir 'libs'
// }
maven { url = 'https://repo.lucko.me/' }
}
dependencies {
@@ -130,11 +125,8 @@ dependencies {
// then special handling is done to allow a setup of a vanilla dependency without the use of an external repository.
minecraft "net.minecraftforge:forge:${minecraft_version}-${forge_version}"
// Example mod dependency with JEI - using fg.deobf() ensures the dependency is remapped to your development mappings
// The JEI API is declared for compile time use, while the full JEI artifact is used at runtime
// compileOnly fg.deobf("mezz.jei:jei-${mc_version}-common-api:${jei_version}")
// compileOnly fg.deobf("mezz.jei:jei-${mc_version}-forge-api:${jei_version}")
// runtimeOnly fg.deobf("mezz.jei:jei-${mc_version}-forge:${jei_version}")
// LuckPerms API (soft dependency)
compileOnly 'net.luckperms:api:5.4'
// Example mod dependency using a mod jar from ./libs with a flat dir repository
// This maps to ./libs/coolmod-${mc_version}-${coolmod_version}.jar